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DALL·E 2024-11-02 12.13.09 - A modern, minimalistic website hero image designed for a UX p

Crafting Meaningful User Experiences

Explore my journey in UX design through projects in writing, graphic design, and interactive prototypes.

My portfolio highlights projects in three main areas

Writing Proposals
& Samples

Crafting clear, effective proposals that outline design strategies and communicate project goals.

Graphic Design Work

Applying creative problem-solving to design visuals that resonate with users and support brand identity.

Wireframes & Prototypes

 Designing wireframes and interactive prototypes that bring concepts to life and provide seamless user interactions.

Designing on a Tablet

My design Philosophy

My approach to UX design is guided by a deep commitment to empathy. I believe that every successful product starts with understanding people—their behaviors, frustrations, and desires. By immersing myself in the user’s perspective, I can uncover the insights needed to design experiences that feel intuitive, welcoming, and truly supportive of their goals.

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Empathy shapes every stage of my process. From conducting thorough user research to creating prototypes and testing them with real people, I work to ensure that each decision is centered on the user’s well-being. For me, great UX is about creating designs that are both functional and emotionally resonant, offering people a seamless, enjoyable experience that leaves a positive impact.

Highly proficient using the following tools

Figma

1.

Figma is my primary tool for designing user interfaces, creating wireframes, and building prototypes. Its collaborative features allow me to work in real-time with team members, making the design process more efficient. I use Figma to bring ideas to life, from initial wireframes to high-fidelity mockups, ensuring that each component is visually aligned and functional.

Adobe XD

2.

Adobe XD helps me quickly design, prototype, and share interactive experiences. I often use it for projects that require rich interactivity, where I can experiment with transitions and animations. Adobe XD’s integration with other Adobe tools also streamlines my workflow, letting me pull assets from Photoshop and Illustrator seamlessly.

Sketch

3.

Sketch is a reliable tool I use to create detailed UI designs and wireframes. Its design system and symbol libraries are incredibly useful for maintaining consistency across projects. Sketch is especially valuable for projects where I need to set up reusable elements and create cohesive layouts.

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